Havet
Havet is an immersive live concert experience created for the Trondheim Science Center Planetarium, combining live music, performance and digital visuals. The project blends simulations, creature animation, motion capture and audio-reactive systems to explore different moods and depths of the ocean.
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The show moves between realistic ocean environments, sea-creature animation, abstract visual sequences and a recurring character inspired by Nordic folklore, appearing in a series of motion-capture driven moments. Rather than following a traditional narrative, the piece works as an atmospheric journey, moving through storms, waves, surface scenes, deep-sea life and particle-based visualizations that respond to the music.
My contributions:
I worked on the character sequences for Kópakonan, including motion-capture cleanup, animation and technical preparation across Maya, Marvelous Designer, MotionBuilder and Unreal Engine.
I also did early workflow tests for integrating Metahumans with water systems, transferring data between programs, and adapting the performance to fit the project’s visual format.
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In addition, I contributed garment designs and tests in Marvelous Designer and assisted with research and development tasks throughout production
Quick HD-Render:
This video is a short edit I created for portfolio purposes, combining the motion-capture cleanup and animation work I did in a standard HD format. It is based on roughly 15-minute of character performance and is not the final dome render used in the performance.
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The audio here is temporary royalty-free music and not the original audio composed for the piece.
Planetarium Footage:
A short phone clip from the live planetarium performance. This shows part of the final dome projection.
Niagra Fish Particle Test:
Early R&D test of a fish particle system created in Niagara.
Credit List:
Hilmar Thórdárson — Composer
Julian Norum — Director
Zuzana OtÅ™ísalová —Producer · Creature artist · Performer · Audio-reactive visuals artist
Iris Solli Gismervik —Animation supervisor · Mocap cleanup animator · Cloth artist
Anastasiia Yelistratova —Creature animator
Pálma Viktória Karsai —Cloth simulation artist · Creature rigger · Mocap TD
Jasber Kjelvik Karlsen —Creature rigger · Test render artist
Nuria Martínez Francés —Creature animator
Kamen Kamenov Stanev —Mocap support
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Special thanks:
Hanna Sawitzki
Lars Pedersen
Trondheim Science Museum
Nord University
Off World Live Ltd.


